New map rotation v.13-14 !

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Azp3n
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New map rotation v.13-14 !

Post by Azp3n » Tue May 07, 2019 10:15 pm

So we just implemented a new map rotation to our squad server 1!
If there is any issues with any version or map please contact us asap so we can take care of it!


Skorpo RAAS v2
Tallil Outskirts AAS v1
Logar Valley RAAS v1
Chora AAS v3
Al Basrah Insurgency v1
Mestia AAS v1
Kamdesh Invasion v2
Kokan Valley AAS v1
Skorpo RAAS v1
Kohat AAS v1
Gorodok Destruction v1
Fool's Road RAAS v1
Yehorivka AAS v1
Narva AAS v2
Belaya Invasion v2
Al Basrah RAAS v1
Chora AAS v2
Tallil Outskirts Invasion v3
Fool's Road AAS v4
Gorodok RAAS v1
Sumari AAS v3
Kamdesh Insurgency v1
Kohat AAS v2
Narva RAAS v1
Skorpo TC v1
Logar Valley AAS v1
Belaya AAS v3
Kokan Valley Insurgency v1
Chora AAS v2
Sumari RAAS v1
Fool's Road AAS v2
Al Basrah Invasion v1
Narva AAS v1
Belaya AAS v2
Gorodok RAAS v2
Logar Valley RAAS v1
Kamdesh AAS v1
Kohat AAS v2
Tallil Outskirts AAS v3
Yehorivka RAAS v1
Mestia AAS v2
Kokan Valley AAS v2
Al Basrah Invasion v2
Chora RAAS v1
Tallil Outskirts AAS v3
Yehorivka AAS v4
Skorpo TC v2
Sumari AAS v3
Mestia RAAS v1
Kamdesh RAAS v2
Kohat AAS v2
Belaya RAAS v1
Narva Invasion v2
Kokan Valley AAS v1
Logar Valley AAS v1
Yehorivka Destruction v1
Al Basrah RAAS v1
Narva AAS v3
Kamdesh AAS v1
Logar Valley RAAS v1
Kokan Valley Invasion v1
Chora Invasion v1 Night
Fool's Road AAS v1
Sumari Insurgency v1
Kohat AAS v1
Gorodok AAS v3
Tallil Outskirts RAAS v1
Belaya Invasion v3
Fool's Road AAS v5
Chora AAS v2
Yehorivka AAS v5
Mestia AAS v2
Skorpo AAS v1
Chora TC v1
Last edited by Azp3n on Sun Jun 09, 2019 12:31 am, edited 2 times in total.
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Rosarch
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Re: New map rotation v.13 !

Post by Rosarch » Tue May 07, 2019 11:05 pm

Yeho AAS V3 is bugged, the repair station is not built on the BA side at the start of the game at main base. If you build it up you can get construction but not ammo. Needs to be removed until the next patch release. Note: this has been logged as a bug with OWI.
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Azp3n
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Re: New map rotation v.13 !

Post by Azp3n » Wed May 08, 2019 12:03 am

Thank you!
Senior admins: END GAME if that one comes up until fixed
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Creative
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Re: New map rotation v.13 !

Post by Creative » Wed May 15, 2019 9:11 pm

Gorodok Insurgency v1 seems to be bugged. Isn't letting anybody spawn on map start up.
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Rosarch
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Re: New map rotation v.13 !

Post by Rosarch » Mon May 20, 2019 2:42 pm

Kohat Inv v1
Its not in the rotation but worth mentioning that 'Kohat Inv v1' is bugged, it is one of the new invasion RAAS layers but on some rounds you see all the possible caps as well as the ones you are meant to take.

Chora Ins v1
Again not part of rotation but worth noting that Cache's on 'Chora ins v1' are spawning outside of map borders.
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CaZ
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Re: New map rotation v.13 !

Post by CaZ » Fri May 31, 2019 10:35 am

Would it be possible to add Fool's Road Destruction v1? It's SUPER fun :D
Russian get a tank on Fools Road!! On Fools Road for crying out loud!
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CaZ
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Re: New map rotation v.13 !

Post by CaZ » Fri Jun 07, 2019 3:06 pm

Fool's Road TC v1 bugged out earlier today. Neither side were able to capture territories.
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CaZ
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Re: New map rotation v.13 !

Post by CaZ » Sat Jun 08, 2019 1:00 am

Gorodok Insurgency v1 seems bugged.

The first cache for the attacking team appeared after a normal duration (roughly 10-15min) the 2nd cache however took way longer to a certain point were we discussed if we actually needed to be in it's vicinity before it would appear. It seemed like something in the range of 15-20 minutes before it appeared even though we had infantry near it.

After the 2nd cache was blown it took another eternity. We had to spread out all over the map and try locate where the enemies were spawning from. Even when an SL stumbled upon it randomly in the forest did it not appear on the map.

This is not just me being impatient, unanimously all SLs on the attacking team thought the duration was extreme and perhaps bugged.

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Shortround
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Re: New map rotation v.13 !

Post by Shortround » Sat Jun 08, 2019 9:22 am

Sumari AAS v2 bugged, can't see the lines between caps and they are all uncappable.
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Azp3n
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Re: New map rotation v.13-14 !

Post by Azp3n » Sun Jun 09, 2019 12:31 am

Server 2 has been updated with the following:

Mestia Skirmish v1
Al Basrah Skirmish v1
Belaya Skirmish v1
Gorodok Skirmish v1
Kamdesh Skirmish v1
Fools Road Skirmish v1
Kokan Valley Skirmish v1
Narva Skirmish v1
Al Basrah Skirmish v2
Skorpo Skirmish v1
Talil Outskirts Skirmish v2
Yehorivka Skirmish v1
Sumari Skirmish v1
Kohat Skirmish v1
Logar Valley Skirmish v1
Fools Road Skirmish v2
Chora Skirmish v1
Talil Outskirts Skirmish v1
Yehorivka Skirmish v2
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RogueRoo
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Re: New map rotation v.13-14 !

Post by RogueRoo » Sun Jun 09, 2019 11:27 am

Any chance of getting Tallil Outskirts RAAS v4 added to a server??
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Rosarch
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Re: New map rotation v.13-14 !

Post by Rosarch » Sun Jul 21, 2019 10:34 pm

Its that time again :D

Since v15 a load of layers have been removed (a load of AAS layers) and a load have been added, quite a few new RAAS and TC layers as well as a second experimental tank layer.

It would be good to think about another round of map rotation updates.
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Hollenfeuer
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Re: New map rotation v.13-14 !

Post by Hollenfeuer » Mon Jul 22, 2019 6:56 am

Do we have a list of these maps?

I’m very reluctant to do a whole new rotation because QA failed to identify map layer issues.
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Azp3n
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Re: New map rotation v.13-14 !

Post by Azp3n » Mon Jul 22, 2019 9:56 am

By all means, do it Höllenfeuer. I've done 2 and Squad keeps adding layers, and some get buggy. I still have the link to our old rotation Google doc
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Rosarch
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Re: New map rotation v.13-14 !

Post by Rosarch » Mon Jul 22, 2019 11:07 am

I am in the process of compiling a doc that might help with this, will share once complete later today.
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Rosarch
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Re: New map rotation v.13-14 !

Post by Rosarch » Mon Jul 22, 2019 2:33 pm

Doc completed, have sent PM directly to Höllenfeuer and Azp3n for review :)
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Rosarch
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Re: New map rotation v.13-14 !

Post by Rosarch » Tue Jul 23, 2019 9:02 pm

15.1 map bugs
- Kohat_RAAS_v1 - Staging Timer is 10 seconds instead of 240 seconds
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CaZ
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Re: New map rotation v.13-14 !

Post by CaZ » Sun Aug 04, 2019 3:48 pm

Azp3n wrote:
Sun Jun 09, 2019 12:31 am
Server 2 has been updated with the following:

Mestia Skirmish v1
Al Basrah Skirmish v1
Belaya Skirmish v1
Gorodok Skirmish v1
Kamdesh Skirmish v1
Fools Road Skirmish v1
Kokan Valley Skirmish v1
Narva Skirmish v1
Al Basrah Skirmish v2
Skorpo Skirmish v1
Talil Outskirts Skirmish v2
Yehorivka Skirmish v1
Sumari Skirmish v1
Kohat Skirmish v1
Logar Valley Skirmish v1
Fools Road Skirmish v2
Chora Skirmish v1
Talil Outskirts Skirmish v1
Yehorivka Skirmish v2
Belaya Skirmish v1 seems bugged.
Militia can place FOB but not a HAB near Velino Slums or further north / east.



The majority of the skirmish community is requesting Manic-5 Skirmish v1 to be removed until devs come with a new layer. It's way too big for a skirmish. The grid is 14 x 14 whilst most skirmish maps are 6 x 6 or 8 x 8.
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Azp3n
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Re: New map rotation v.13-14 !

Post by Azp3n » Mon Aug 05, 2019 6:55 am

I’ll add that to the list, Thank you!
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